Modding for Charity
Written by Jesse Strachman   
Thursday, 24 April 2008
As many of you know, the U6 Project has been going strong for several years now, and it's cost us a fair amount of cash to keep it going. Every once in a while we'll get someone asking us if they can donate some money to the project. Well, since it's an all-volunteer project and not a commercial venture, we can't accept money. However - we've recently realized that there's no reason in the world we can't suggest a charity to which you could donate instead. While gaming is certainly a worthy cause, we think that it would be even better to give the gift of life and donate to the Susan G Komen foundation for breast cancer research.

http://www.komen.org/



Please note: The U6 Project is not affiliated with the Susan G. Komen for the Cure organization in any way, shape or form. We'd just like to recommend that you give your money to them instead of offering it to us. Thank you.

- Team Archon
 
U6 Profile: Alex Gonzales
Written by Jesse Strachman   
Monday, 03 March 2008

Alex Gonzales has been with the project for just over 2 months now, and has produced some of the most remarkable artwork you will ever see. Some of it will be used as portrait art, while other pieces will be used for UI enhancements or concept art.

You can see more of Alex's work at his website, http://www.alexgonzales.com , or visit his new profile.

 
U6 Project M4 Released!
Written by Jesse Strachman   
Friday, 18 January 2008
It is with much pleasure that I announce the release of Team Archon's next milestone of the Ultima 6 Project, Milestone 4 for Dungeon Siege 1 (PC and Mac).   Some things to look forward to in this release:
  • New areas to explore ( Buccaneer's Cave, Wrong, Empath Abbey and Minoc )
  • New game intro which draws from the original classic game
  • Enhancements to existing areas
  • New plot details and other subtle refinements
  • Numerous enhancements to the core gameplay such as:
  • A prototype of a customizable journal system so you can take notes on your journey
  • The ";" key now gives you extra information, such as reagent counts, projectile counts, etc.
  • New "Gameplay Settings" from the Options menu
  • Many more tunings and tweaks to the core Project Britannia systems ( for the nitty gritty details, check the change log )
Read more...
 
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